Course Overview

AutoCAD is a commercial software application for 2D and 3D computer-aided design (CAD) and drafting. AutoCAD can design, document, and share mechanical designs in the familiar AutoCAD software environment. It includes a powerful suite of features to improve workflow and create true-to-life maps, diagrams, structures and schematics. This course is designed to provide participants with the basic AutoCAD commands and computer-aided-drafting concepts to draw, design, and draft in both 2D and 3D.

Course Contents

Touring the Interface

  • Understanding model space
  • Navigating the Working Environment
  • Customizing AutoCAD’s preferences
  • Working with Files
  • Understanding the anatomy of a command
  • Accessing AutoCAD’s tools
  • Leveraging dockable palettes
  • Displaying Objects
  • Monitoring the Status bar

Creating Basic Geometry

  • Inputting Data
  • Activating the Heads-Up Display
  • Creating Basic Objects
  • Drawing circles
  • Using Object Snaps
  • Constructing lines
  • Using Polar Tracking and PolarSnap
  • Using Object Snap Tracking
  • Locking angles with the Ortho and Polar modes
  • Working with Units

Maintaining Accuracy

  • Understanding the Cartesian coordinates system
  • Locking to geometry using object snaps
  • Automating object snap selection
  • Using temporary tracking to find points in space

Understanding Drawing Units

  • Working with metric units
  • Constructing geometry using architectural measurements
  • Defining a unit of measure

Manipulating Objects

  • Selecting Objects in the Drawing
  • Changing an Object’s Position
  • Creating New Objects from Existing Objects
  • Changing the Angle of an Object’s Position
  • Creating a Mirror Image of Existing Objects
  • Creating Object Patterns
  • Changing an Object’s Size

Drawing Organisation & Inquiry Commands

  • Using Layers
  • Restoring previous layer states
  • Changing Object Properties
  • Understanding the BYLAYER property
  • Matching Object Properties
  • Changing popular settings using the layer control
  • Using the Properties Palette
  • Using existing geometry to set the current layer
  • Creating and adjusting layers
  • Using Line types
  • Understanding layers
  • Using Inquiry Commands
  • Using layers to organize a drawing

Making Primary Modifications

  • Erasing, trimming & extending Objects to defined boundaries
  • Creating parallel & offset geometry
  • Joining objects
  • Rotating elements
  • Breaking an object into two objects
  • Applying a Radius Corner to Two Objects
  • Creating an angled corner between two objects
  • Changing part of an object’s shape
  • Moving and copying elements
  • Making geometric changes using the property changer

Working with Layouts

  • Using Layouts
  • Using Viewports

Annotating the Drawing

  • Creating Multiline Text
  • Creating Single Line Text
  • Using Text Styles
  • Editing Text


  • Creating Dimensions
  • Creating multi-leaders
  • Using Dimension Styles
  • Creating continuous and baseline dimensions
  • Editing Dimensions
  • Controlling appearance using multileader styles
  • Creating general dimensions
  • Using and modifying Multileaders
  • Controlling appearance using dimension styles
  • Hatching Objects
  • Working with Reusable Content
  • Using Blocks
  • Working with DesignCenter
  • Using Tool Palettes

Using Specialized Drawing Commands

  • Creating Splines
  • Creating Ellipses
  • Using Tables
  • Hatching and Editing Hatch Objects


  • Using Page Setups
  • Plotting Drawings
  • Creating quick plots
  • Selecting a pen table
  • Choosing line weights
  • Reusing and Organizing layouts

Introduction to 3D

  • Touring the 3D model space

3D Modeling

  • Creating solid primitives
  • Creating models from 2D profiles
  • Working in 3D
  • Creating composite solids

Creating Models from Cross Sections

  • Converting 2D objects to solids or surfaces

Editing Models

  • Adding detail to solid models
  • Converting objects
  • Editing solid models
  • Extracting geometry from solid models
  • Changing the model position
  • Duplicating a Model
  • Getting information from 3D Objects

Sectioning a Model & Creating Drawings

  • Section a solid model and generate 2D geometry
  • Creating drawings from 3D Models


  • Using Visual Styles
  • Using Lights
  • Using Materials
  • Using the Sun
  • Rendering
  • Navigating the Model
  • Using Cameras and Views
  • Walk through Animation

Modal Analysis

  • What is Modal Frequency or fundamental Frequency
  • Necessary for conducting Modal Analysis
  • Parameters need to check after Analysis